package gam.n1.e.a;

import gam.n1.areas.Area;
import gam.n1.e.CancellableEvent;

/**
 * 该事件表示一个场地准备加入到运行队列当中
 */
public class AreaPreRunEvent extends CancellableEvent {
    private Area area;

    public AreaPreRunEvent(Area area) {
        this.area = area;
    }

    public void setArea(Area area) {
        this.area = area;
    }
    public Area getArea() {
        return area;
    }
}
